
Tom Beddard likes to play with home-brew programmes that can generate interesting pictures. Whenever possible the experiments are interactive and have the source-code available for download.
He is an ex-physicist who likes to run, bike and snowboard and aside from graphical-geekery he works as the technical director of the Scottish based digital branding agency, tictoc family, building Ruby on Rails based web applications.
Working further on the flower study code, I added some more colours to the sketchand this time I am creating two types of patels and rotating then.
Using the same code of the Intersecting Circles (previous post) I now hide the circles and draw a point at every intersection. Its amazing how the sketch quickly becomes complex and interesting.
My first attempt at creating some flower forms. I used a simple algorithm to create a single petal using bezier curves and then repeating the same form number of times to get some pretty flowers.
I got inspired by the amazing Shells at Xah Lee. After studying the equations for a while, this is my first attempt at creating 3D shells. Its very raw at this stage. I began by plotting points in 3D space and then later turning the shape on Y axis so that the form can be read more clearly.As a followup, I am going to try and make form shell forms in 3D, at the same time I want to make them look more beautiful then this.For now, enjoy this piece
Ariel Malka launched a new branch of the research at chronotext, with a collective focus.
The innovation resides in the ability to control the software experiments in a simple syntax based on scripting or tags.
The first “slashrun” is called “the war of the words”:
http://slashrun.org/War and it will let you… well, surprise
Beyond pyrotechnics, the next slashruns will be more “open”, in a way that they will provide some basic building blocks, offering a wide spectrum of exploration.
So Get mobilised and join the war
The surfaceLib gives you an easy way to create different 3d surfaces in processing. There is a bunch of surfaces implemented but you can also write your own class which extends the basic surface class.

jesus gollonet has ported the Robert Penner’s easing equations by creating processing library.
You can download from here: Easing Equation for Processing















